Searched refs:align_y (Results 1 – 5 of 5) sorted by relevance
/hardware/qcom/display/msm8996/sdm/include/utils/ |
D | rect.h | 49 void Normalize(const uint32_t &align_x, const uint32_t &align_y, LayerRect *rect); 56 void SplitTopBottom(const LayerRect &in_rect, uint32_t split_count, uint32_t align_y,
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/hardware/qcom/display/msm8998/sdm/include/utils/ |
D | rect.h | 49 void Normalize(const uint32_t &align_x, const uint32_t &align_y, LayerRect *rect); 56 void SplitTopBottom(const LayerRect &in_rect, uint32_t split_count, uint32_t align_y,
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/hardware/qcom/display/msm8996/sdm/libs/utils/ |
D | rect.cpp | 55 void Normalize(const uint32_t &align_x, const uint32_t &align_y, LayerRect *rect) { in Normalize() argument 58 rect->top = ROUND_UP_ALIGN_UP(rect->top, align_y); in Normalize() 59 rect->bottom = ROUND_UP_ALIGN_DOWN(rect->bottom, align_y); in Normalize() 172 void SplitTopBottom(const LayerRect &in_rect, uint32_t split_count, uint32_t align_y, in SplitTopBottom() argument 177 float aligned_height = FLOAT(CeilToMultipleOf(split_height, align_y)); in SplitTopBottom()
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/hardware/qcom/display/msm8998/sdm/libs/utils/ |
D | rect.cpp | 55 void Normalize(const uint32_t &align_x, const uint32_t &align_y, LayerRect *rect) { in Normalize() argument 58 rect->top = ROUND_UP_ALIGN_UP(rect->top, align_y); in Normalize() 59 rect->bottom = ROUND_UP_ALIGN_DOWN(rect->bottom, align_y); in Normalize() 172 void SplitTopBottom(const LayerRect &in_rect, uint32_t split_count, uint32_t align_y, in SplitTopBottom() argument 177 float aligned_height = FLOAT(CeilToMultipleOf(split_height, align_y)); in SplitTopBottom()
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/hardware/qcom/display/msm8998/sdm/libs/core/ |
D | display_base.cpp | 954 uint32_t align_y = 2; in NeedsMixerReconfiguration() local 997 *new_mixer_height = FloorToMultipleOf(layer_height, align_y); in NeedsMixerReconfiguration()
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