/hardware/qcom/msm8996/original-kernel-headers/video/ |
D | msm_hdmi_hdcp_mgr.h | 48 uint8_t depth; member
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/hardware/qcom/msm8996/kernel-headers/video/ |
D | msm_hdmi_hdcp_mgr.h | 62 uint8_t depth; member
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/hardware/intel/common/libva/va/glx/ |
D | va_glx_impl.c | 475 if (wattr.depth != 24 && wattr.depth != 32) in create_tfp_surface() 482 wattr.depth in create_tfp_surface() 501 *attrib++ = GLX_DEPTH_SIZE; *attrib++ = wattr.depth; in create_tfp_surface() 502 if (wattr.depth == 32) { in create_tfp_surface() 528 if (wattr.depth == 32) in create_tfp_surface()
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/hardware/interfaces/graphics/common/1.0/ |
D | types.hal | 127 * | depth measurements, opaque with 16 bit 383 * Dataspace::DEPTH, each pixel is a distance value measured by a depth 541 * which describes both gamma curve and numeric range (within the bit depth). 543 * Other dataspaces include depth measurement data from a depth camera. 917 * 0 to 2^b-1, where b is the bit depth of the color format. 923 * 1/16*2^b to 15/16*2^b for Cb, Cr, R, G and B, where b is the bit depth of 926 * E.g. For 8-bit-depth formats: 930 * For 10-bit-depth formats: 1152 * The buffer contains depth ranging measurements from a depth camera. 1154 * HAL_PIXEL_FORMAT_Y16: 16-bit samples, consisting of a depth measurement [all …]
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/hardware/intel/img/psb_video/src/x11/ |
D | psb_x11.c | 124 int depth; in psb_putsurface_x11() local 164 depth = DefaultDepth((Display *)ctx->native_dpy, ctx->x11_screen); in psb_putsurface_x11() 189 …ximg = XCreateImage((Display *)ctx->native_dpy, visual, depth, ZPixmap, 0, NULL, width, height, 32… in psb_putsurface_x11()
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D | psb_coverlay.c | 405 int depth, i; in psb_DisplayRGBASubpicture() local 470 depth = DefaultDepth(ctx->native_dpy, 0); in psb_DisplayRGBASubpicture() 472 …ximg = XCreateImage(ctx->native_dpy, visual, depth, ZPixmap, 0, NULL, image_width, image_height, 3… in psb_DisplayRGBASubpicture()
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/hardware/interfaces/graphics/mapper/2.0/ |
D | types.hal | 44 * Buffers must have a 8 bit depth.
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/hardware/interfaces/memtrack/1.0/ |
D | IMemtrack.hal | 27 * accounting for stride, bit depth, rounding up to page size, etc.
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/hardware/interfaces/automotive/evs/1.0/ |
D | IEvsCamera.hal | 37 * Specifies the depth of the buffer chain the camera is asked to support.
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/hardware/libhardware/include/hardware/ |
D | bt_rc.h | 565 bt_bdaddr_t *bd_addr, uint8_t num_items, uint8_t depth);
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/hardware/interfaces/renderscript/1.0/default/ |
D | Context.h | 64 …t32_t dstZoff, uint32_t dstMip, uint32_t width, uint32_t height, uint32_t depth, Allocation srcAll…
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D | Context.cpp | 305 …t32_t dstZoff, uint32_t dstMip, uint32_t width, uint32_t height, uint32_t depth, Allocation srcAll… in allocationCopy3DRange() argument 313 uint32_t _depth = depth; in allocationCopy3DRange()
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/hardware/interfaces/automotive/vehicle/2.0/ |
D | types.hal | 1507 * Seat depth position 1509 * Sets the seat depth, distance from back rest to front edge of seat. 1510 * Max value indicates longest depth position. 1523 * Seat depth move 1525 * Adjusts the seat depth.
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/hardware/intel/common/libva/va/ |
D | va.h | 2790 unsigned int depth; /* significant bits per pixel */ member
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/hardware/interfaces/camera/device/3.2/ |
D | types.hal | 265 * depth-based data is requested. See 270 * colorspace, or to select between color and depth outputs if
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/hardware/intel/common/libva/doc/ |
D | Doxyfile | 1644 # The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the 1645 # graphs generated by dot. A depth value of 3 means that only nodes reachable 1650 # DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction.
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/hardware/interfaces/renderscript/1.0/ |
D | IContext.hal | 497 * @param depth Depth of the region to update 507 uint32_t width, uint32_t height, uint32_t depth,
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