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Searched refs:engine_set3DInputBuffer (Results 1 – 3 of 3) sorted by relevance

/hardware/qcom/display/msm8998/gpu_tonemapper/
Dengine.h36 void engine_set3DInputBuffer(int binding, unsigned int textureID);
DTonemapper.cpp124 engine_set3DInputBuffer(1, tonemapTexture); in blit()
Dglengine.cpp269 void engine_set3DInputBuffer(int binding, unsigned int id) in engine_set3DInputBuffer() function