Searched refs:mSurroundObj (Results 1 – 2 of 2) sorted by relevance
79 mSurroundObj(NULL), in AudioStreamInALSA()329 if (mSurroundObj) { in read()394 surround_filters_intl_process(mSurroundObj, in read()530 if (mSurroundObj) { in close()531 surround_filters_release(mSurroundObj); in close()532 if (mSurroundObj) in close()533 free(mSurroundObj); in close()534 mSurroundObj = NULL; in close()641 if ( mSurroundObj ) { in initSurroundSoundLibrary()693 mSurroundObj = (void *)malloc(ret); in initSurroundSoundLibrary()[all …]
434 void *mSurroundObj; variable