Searched refs:min_refresh_rate_ (Results 1 – 13 of 13) sorted by relevance
307 if ((refresh_rate && (refresh_rate < min_refresh_rate_ || refresh_rate > max_refresh_rate_)) || in ForceRefreshRate()325 return min_refresh_rate_; in GetOptimalRefreshRate()
188 uint32_t min_refresh_rate_ = 0; variable
103 display_intf_->GetRefreshRateRange(&min_refresh_rate_, &max_refresh_rate_); in Init()1353 if (refresh_rate < min_refresh_rate_) { in SanitizeRefreshRate()1355 refresh_rate = (((min_refresh_rate_ / refresh_rate) + in SanitizeRefreshRate()1356 ((min_refresh_rate_ % refresh_rate) ? 1 : 0)) * refresh_rate); in SanitizeRefreshRate()
360 if ((refresh_rate && (refresh_rate < min_refresh_rate_ || refresh_rate > max_refresh_rate_)) || in ForceRefreshRate()378 return min_refresh_rate_; in GetOptimalRefreshRate()
293 if ((refresh_rate && (refresh_rate < min_refresh_rate_ || refresh_rate > max_refresh_rate_)) || in ForceRefreshRate()
187 display_intf_->GetRefreshRateRange(&min_refresh_rate_, &max_refresh_rate_); in Init()1495 if (refresh_rate < min_refresh_rate_) { in SanitizeRefreshRate()1497 refresh_rate = (((min_refresh_rate_ / refresh_rate) + in SanitizeRefreshRate()1498 ((min_refresh_rate_ % refresh_rate) ? 1 : 0)) * refresh_rate); in SanitizeRefreshRate()
228 uint32_t min_refresh_rate_ = 0; variable
367 if ((refresh_rate && (refresh_rate < min_refresh_rate_ || refresh_rate > max_refresh_rate_)) || in ForceRefreshRate()384 return min_refresh_rate_; in GetOptimalRefreshRate()
254 display_intf_->GetRefreshRateRange(&min_refresh_rate_, &max_refresh_rate_); in Init()1561 if (refresh_rate < min_refresh_rate_) { in BuildLayerStack()1564 (((min_refresh_rate_ / refresh_rate) + ((min_refresh_rate_ % refresh_rate) ? 1 : 0)) * in BuildLayerStack()
252 uint32_t min_refresh_rate_ = 0; variable
369 if ((refresh_rate && (refresh_rate < min_refresh_rate_ || refresh_rate > max_refresh_rate_)) || in ForceRefreshRate()386 return min_refresh_rate_; in GetOptimalRefreshRate()
252 display_intf_->GetRefreshRateRange(&min_refresh_rate_, &max_refresh_rate_); in Init()1607 if (refresh_rate < min_refresh_rate_) { in BuildLayerStack()1610 (((min_refresh_rate_ / refresh_rate) + ((min_refresh_rate_ % refresh_rate) ? 1 : 0)) * in BuildLayerStack()
250 uint32_t min_refresh_rate_ = 0; variable