Searched refs:outputByPos (Results 1 – 1 of 1) sorted by relevance
304 VideoSurfaceBuffer *outputByPos = mOutputHead; in getOutput() local311 …vaSetTimestampForSurface(mVADisplay, outputByPos->renderBuffer.surface, outputByPos->renderBuffer.… in getOutput()313 vaSyncSurface(mVADisplay, outputByPos->renderBuffer.surface); in getOutput()314 fillDecodingErrors(&(outputByPos->renderBuffer)); in getOutput()317 outputByPos->renderBuffer.flag |= IS_EOS; in getOutput()319 drainDecodingErrors(outErrBuf, &(outputByPos->renderBuffer)); in getOutput()321 return &(outputByPos->renderBuffer); in getOutput()338 if (output != outputByPos) { in getOutput()340 VideoSurfaceBuffer *p = outputByPos; in getOutput()