Searched refs:target_height (Results 1 – 2 of 2) sorted by relevance
315 int target_height = 0; in PreCommit() local346 target_height += height; in PreCommit()349 dst_rects[processed_blit].top = FLOAT(target_height - height); in PreCommit()359 if (blit_needed && (AllocateBlitTargetBuffers(target_width, target_height, in PreCommit()371 layer->input_buffer->height = target_height; in PreCommit()
321 int target_height = 0; in PreCommit() local353 target_height += height; in PreCommit()372 if (blit_needed && (AllocateBlitTargetBuffers(target_width, target_height, in PreCommit()386 layer->input_buffer.unaligned_height = target_height; in PreCommit()