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/hardware/interfaces/graphics/composer/2.1/default/
DIComposerCommandBuffer.h165 size_t totalLayers = std::min(layers.size(), types.size()); in setChangedCompositionTypes() local
168 while (currentLayer < totalLayers) { in setChangedCompositionTypes()
169 size_t count = std::min(totalLayers - currentLayer, in setChangedCompositionTypes()
189 size_t totalLayers = std::min(layers.size(), in setDisplayRequests() local
193 while (currentLayer < totalLayers) { in setDisplayRequests()
194 size_t count = std::min(totalLayers - currentLayer, in setDisplayRequests()
222 size_t totalLayers = std::min(layers.size(), releaseFences.size()); in setReleaseFences() local
225 while (currentLayer < totalLayers) { in setReleaseFences()
226 size_t count = std::min(totalLayers - currentLayer, in setReleaseFences()