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Searched refs:SAVE_FLAG_MATRIX (Results 1 – 18 of 18) sorted by relevance

/packages/apps/Gallery2/src/com/android/gallery3d/ui/
DSlideshowView.java100 canvas.save(GLCanvas.SAVE_FLAG_ALPHA | GLCanvas.SAVE_FLAG_MATRIX); in render()
110 canvas.save(GLCanvas.SAVE_FLAG_ALPHA | GLCanvas.SAVE_FLAG_MATRIX); in render()
155 return GLCanvas.SAVE_FLAG_MATRIX; in getCanvasSaveFlags()
DProgressSpinner.java71 canvas.save(GLCanvas.SAVE_FLAG_MATRIX); in draw()
DEdgeView.java91 canvas.save(GLCanvas.SAVE_FLAG_MATRIX); in render()
DSurfaceTextureScreenNail.java115 canvas.save(GLCanvas.SAVE_FLAG_MATRIX); in draw()
DAbstractSlotRenderer.java48 canvas.save(GLCanvas.SAVE_FLAG_MATRIX); in drawContent()
DPhotoView.java683 canvas.save(GLCanvas.SAVE_FLAG_MATRIX | GLCanvas.SAVE_FLAG_ALPHA); in drawTileView()
829 canvas.save(GLCanvas.SAVE_FLAG_MATRIX | GLCanvas.SAVE_FLAG_ALPHA); in draw()
DSlotView.java315 canvas.save(GLCanvas.SAVE_FLAG_ALPHA | GLCanvas.SAVE_FLAG_MATRIX); in renderItem()
DTileImageView.java414 if (rotation != 0) flags |= GLCanvas.SAVE_FLAG_MATRIX; in render()
/packages/apps/WallpaperPicker/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java284 boolean saveMatrix = (saveFlags & SAVE_FLAG_MATRIX) == SAVE_FLAG_MATRIX; in save()
299 boolean restoreMatrix = (restoreFlags & SAVE_FLAG_MATRIX) == SAVE_FLAG_MATRIX; in restore()
DGLCanvas.java50 public static final int SAVE_FLAG_MATRIX = 0x02; field
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java453 boolean saveMatrix = (saveFlags & SAVE_FLAG_MATRIX) == SAVE_FLAG_MATRIX; in save()
472 boolean restoreMatrix = (restoreFlags & SAVE_FLAG_MATRIX) == SAVE_FLAG_MATRIX; in restore()
673 save(SAVE_FLAG_MATRIX); in drawTextureRect()
DGLCanvas.java75 public static final int SAVE_FLAG_MATRIX = 0x02; field
DGLES11Canvas.java774 if ((saveFlags & SAVE_FLAG_MATRIX) != 0) { in save()
/packages/apps/Gallery2/src/com/android/gallery3d/app/
DManageCachePage.java130 canvas.save(GLCanvas.SAVE_FLAG_MATRIX);
DAlbumPage.java174 canvas.save(GLCanvas.SAVE_FLAG_MATRIX);
DAlbumSetPage.java150 canvas.save(GLCanvas.SAVE_FLAG_MATRIX);
/packages/apps/Gallery2/src/com/android/photos/views/
DTiledImageRenderer.java424 flags |= GLCanvas.SAVE_FLAG_MATRIX; in draw()
/packages/apps/WallpaperPicker/src/com/android/photos/views/
DTiledImageRenderer.java424 flags |= GLCanvas.SAVE_FLAG_MATRIX; in draw()