Searched refs:mRingRadius (Results 1 – 3 of 3) sorted by relevance
49 protected final DampedSpring mRingRadius; field in FocusRingRenderer86 mRingRadius = new DampedSpring(); in FocusRingRenderer()122 && Math.abs(mRingRadius.getTarget() - value) > 0.1) { in setRadius()128 mRingRadius.setTarget(value); in setRadius()162 mRingRadius.stop(); in start()163 mRingRadius.setValue(initialRadius); in start()164 mRingRadius.setTarget(targetRadius); in start()180 if (mRingRadius.isActive()) { in exit()181 mRingRadius.stop(); in exit()197 if (mRingRadius.isActive()) { in stop()[all …]
44 float ringRadius = mRingRadius.update(dt); in draw()79 if (mFocusState == FocusState.STATE_ACTIVE && !mRingRadius.isActive()) { in processStates()
48 float ringRadius = mRingRadius.update(dt); in draw()88 if (mFocusState == FocusState.STATE_ACTIVE && !mRingRadius.isActive()) { in processStates()