Home
last modified time | relevance | path

Searched refs:mTexCoordLoc (Results 1 – 4 of 4) sorted by relevance

/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DYVURenderer.cpp59 mTexCoordLoc = glGetAttribLocation(glProgram, "a_texCoord"); in InitializeGLProgram()
105 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT, in DrawTexture()
109 glEnableVertexAttribArray(mTexCoordLoc); in DrawTexture()
DWarpRenderer.cpp90 mTexCoordLoc = glGetAttribLocation(glProgram, "a_texCoord"); in InitializeGLProgram()
136 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT, in DrawTexture()
140 glEnableVertexAttribArray(mTexCoordLoc); in DrawTexture()
DYVURenderer.h30 GLint mTexCoordLoc; variable
DWarpRenderer.h40 GLint mTexCoordLoc; variable