Searched refs:oldY (Results 1 – 3 of 3) sorted by relevance
1700 int oldY = mCurrentY; in interpolateFlingPage() local1704 if (oldY > mBoundTop && mCurrentY == mBoundTop) { in interpolateFlingPage()1707 } else if (oldY < mBoundBottom && mCurrentY == mBoundBottom) { in interpolateFlingPage()
926 final int oldY = lp.y; in animateChildToPosition() local946 lp.y = oldY; in animateChildToPosition()949 if (oldX == newX && oldY == newY) { in animateChildToPosition()963 lp.y = (int) ((1 - r) * oldY + r * newY); in animateChildToPosition()
1114 final int oldY = lp.y; in animateChildToPosition() local1133 lp.y = oldY; in animateChildToPosition()1136 if (oldX == newX && oldY == newY) { in animateChildToPosition()1150 lp.y = (int) ((1 - r) * oldY + r * newY); in animateChildToPosition()