Searched refs:x1_2 (Results 1 – 1 of 1) sorted by relevance
1051 final double x1_2 = Math.pow(revealView.getLeft() - revealCenterX, 2); in reveal() local1054 final float revealRadius = (float) Math.max(Math.sqrt(x1_2 + y_2), Math.sqrt(x2_2 + y_2)); in reveal()