Searched refs:DeviceCallback (Results 1 – 3 of 3) sorted by relevance
50 base::Bind(&AudioDaemon::DeviceCallback, weak_ptr_factory_.GetWeakPtr()); in InitializeHandlers()160 void AudioDaemon::DeviceCallback( in DeviceCallback() function in brillo::AudioDaemon168 DeviceCallback(state, devices); in DeviceCallback()
62 void DeviceCallback(AudioDeviceHandler::DeviceConnectionState,
60 daemon_.DeviceCallback( in TEST_F()