Searched refs:SendMessage (Results 1 – 4 of 4) sorted by relevance
/system/extras/simpleperf/ |
D | UnixSocket_test.cpp | 93 return client->SendMessage(reply_msg, true); in ClientToTestUndelayedMessage() 127 return conn->SendMessage(new_msg, true); in TEST() 135 ASSERT_TRUE(conn->SendMessage(msg, true)); in TEST() 163 if (!client->SendMessage(msg, false)) { in ClientToTestBufferedMessage() 194 if (!conn->SendMessage(new_msg, true)) { in TEST()
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D | InplaceSamplerClient.cpp | 122 return conn_->SendMessage(*msg, true); in SendStartProfilingMessage() 137 return conn_->SendMessage(msg, true); in StopProfiling()
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D | inplace_sampler_lib.cpp | 181 return conn_->SendMessage(*msg, true); in SendStartProfilingReplyMessage() 298 if (!conn_->SendMessage(*msg, false)) { in SendThreadMapInfo() 321 conn_->SendMessage(*msg, false); in SendFakeSampleRecord()
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D | UnixSocket.h | 166 bool SendMessage(const UnixSocketMessage& message, bool undelayed) { in SendMessage() function
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