Searched refs:build_and_immediate (Results 1 – 4 of 4) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | load_store.cpp | 276 build_and_immediate(ireg, s.reg, mask, 32); in downshift() 287 build_and_immediate(ireg, s.reg, mask, 32); in downshift()
|
D | texturing.cpp | 170 build_and_immediate(parts.iterated.reg, parts.iterated.reg, in init_iterated_color() 833 build_and_immediate(pixel, pixel, mask, 32); in filter16() 848 build_and_immediate(pixel, pixel, mask, 32); in filter16() 862 build_and_immediate(pixel, pixel, mask, 32); in filter16() 875 build_and_immediate(pixel, pixel, mask, 32); in filter16()
|
D | GGLAssembler.cpp | 885 void GGLAssembler::build_and_immediate(int d, int s, uint32_t mask, int bits) in build_and_immediate() function in android::GGLAssembler 971 build_and_immediate(pixel.reg, s.reg, mask, fb.size()); in build_masking() 977 build_and_immediate(fb.reg, fb.reg, ~mask, fb.size()); in build_masking()
|
D | GGLAssembler.h | 523 void build_and_immediate(int d, int s, uint32_t mask, int bits);
|