Searched refs:object_ (Results 1 – 3 of 3) sorted by relevance
25 : object_(object), in MessageEncoderBase()74 if (!desc.encode_function(object_, writer)) { in EncodeData()85 : object_(object), in MessageDecoderBase()111 if (!desc->decode_function(object_, reader)) { in DecodeData()
92 const void* object_;134 void* object_; variable
259 object_ = this->GetInputObject(); in PerformAction()265 const T& object() const { return object_; } in object()267 T object_;