Searched refs:smooth (Results 1 – 3 of 3) sorted by relevance
348 bool smooth : 1; member
176 info.smooth = mSmooth && info.iterated; in scanline_core()525 need_extract |= mInfo[component].smooth; in build_incoming_component()
88 if (mInfo[i].smooth) { in init_iterated_color()216 if (mInfo[component].smooth && mAA) { in build_iterated_color()