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Searched defs:CurrentContext (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/egl/main/
Deglsurface.h48 _EGLContext *CurrentContext; member
/external/swiftshader/third_party/LLVM/lib/Support/
DCrashRecoveryContext.cpp24 static sys::ThreadLocal<const CrashRecoveryContextImpl> CurrentContext; variable
/external/llvm/lib/Support/
DCrashRecoveryContext.cpp24 sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext; variable
/external/clang/lib/StaticAnalyzer/Core/
DSymbolManager.cpp528 const StackFrameContext *CurrentContext = LCtx->getCurrentStackFrame(); in isLive() local
/external/v8/src/debug/
Ddebug-scopes.cc387 Handle<Context> ScopeIterator::CurrentContext() { in CurrentContext() function in v8::internal::ScopeIterator
/external/mesa3d/src/mesa/drivers/x11/
Dglxapi.c162 PUBLIC __thread void * CurrentContext variable
167 static GLXContext CurrentContext = 0; variable
/external/ImageMagick/MagickWand/
Ddrawing-wand.c60 #define CurrentContext (wand->graphic_context[wand->index]) macro