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Searched defs:LOD (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DBaseTexture9.hpp75 unsigned long LOD; member in D3D9::Direct3DBaseTexture9
DDirect3DDevice9.cpp4327 …float LOD = (float&)value - sw::log2((float)context->renderTarget[0]->getSuperSampleCount()); //… in SetSamplerState() local
6079 int LOD = textureLOD > samplerLOD ? textureLOD : samplerLOD; in bindTextures() local
/external/swiftshader/src/Renderer/
DSampler.cpp347 void Sampler::setMipmapLOD(float LOD) in setMipmapLOD()
DSampler.hpp61 float LOD; member
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.h240 LOD, enumerator