/external/compiler-rt/test/BlocksRuntime/ |
D | objectassign.c | 61 long destBuffer[256]; in main() local
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D | objectRRGC.c | 62 long destBuffer[256]; in main() local
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 448 …void Device::copyBuffer(sw::byte *sourceBuffer, sw::byte *destBuffer, unsigned int width, unsigned… in copyBuffer() 598 … sw::byte *destBuffer = (sw::byte*)dest->lockInternal(0, 0, destRect->slice, LOCK_DISCARD, PUBLIC); in stretchRect() local 609 sw::byte *destBuffer = (sw::byte*)dest->lockStencil(0, PUBLIC); in stretchRect() local
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.cpp | 425 sw::byte *destBuffer = (sw::byte*)dest->lockInternal(0, 0, dRect.slice, LOCK_DISCARD, PUBLIC); in stretchRect() local 446 sw::byte *destBuffer = (sw::byte*)dest->lockStencil(0, PUBLIC); in stretchRect() local
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/external/swiftshader/src/OpenGL/libGL/ |
D | Device.cpp | 540 sw::byte *destBuffer = (sw::byte*)dest->lockInternal(0, 0, dRect.slice, LOCK_DISCARD, PUBLIC); in stretchRect() local 561 sw::byte *destBuffer = (sw::byte*)dest->lockStencil(0, PUBLIC); in stretchRect() local
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/external/swiftshader/src/Main/ |
D | FrameBufferGDI.cpp | 121 void FrameBufferGDI::screenshot(void *destBuffer) in screenshot()
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D | FrameBufferDD.cpp | 339 void FrameBufferDD::screenshot(void *destBuffer) in screenshot()
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawImageObjectUtil.cpp | 50 void * destBuffer) in pack() 102 void * destBuffer) in unpack()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_bitmap.c | 271 ubyte *destBuffer, uint destStride) in unpack_bitmap()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 1830 void *destBuffer = dest->lockExternal(0, 0, 0, sw::LOCK_WRITEONLY, sw::PUBLIC); in GetRenderTargetData() local 2293 …rtIndex, unsigned int destIndex, unsigned int vertexCount, IDirect3DVertexBuffer9 *destBuffer, IDi… in ProcessVertices() 6253 byte *destBuffer = (byte*)dest->lockInternal(0, 0, 0, sw::LOCK_DISCARD, sw::PUBLIC); in stretchRect() local 6274 byte *destBuffer = (byte*)dest->lockStencil(0, sw::PUBLIC); in stretchRect() local
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D | Direct3DDevice9Ex.cpp | 614 …rtIndex, unsigned int destIndex, unsigned int vertexCount, IDirect3DVertexBuffer9 *destBuffer, IDi… in ProcessVertices()
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/external/mesa3d/src/mesa/main/ |
D | image.c | 385 GLubyte *destBuffer, GLint destStride, in _mesa_expand_bitmap()
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D | pack.c | 5879 GLubyte *destBuffer in _mesa_unpack_image() local
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