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Searched defs:destBuffer (Results 1 – 13 of 13) sorted by relevance

/external/compiler-rt/test/BlocksRuntime/
Dobjectassign.c61 long destBuffer[256]; in main() local
DobjectRRGC.c62 long destBuffer[256]; in main() local
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp448 …void Device::copyBuffer(sw::byte *sourceBuffer, sw::byte *destBuffer, unsigned int width, unsigned… in copyBuffer()
598 … sw::byte *destBuffer = (sw::byte*)dest->lockInternal(0, 0, destRect->slice, LOCK_DISCARD, PUBLIC); in stretchRect() local
609 sw::byte *destBuffer = (sw::byte*)dest->lockStencil(0, PUBLIC); in stretchRect() local
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp425 sw::byte *destBuffer = (sw::byte*)dest->lockInternal(0, 0, dRect.slice, LOCK_DISCARD, PUBLIC); in stretchRect() local
446 sw::byte *destBuffer = (sw::byte*)dest->lockStencil(0, PUBLIC); in stretchRect() local
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp540 sw::byte *destBuffer = (sw::byte*)dest->lockInternal(0, 0, dRect.slice, LOCK_DISCARD, PUBLIC); in stretchRect() local
561 sw::byte *destBuffer = (sw::byte*)dest->lockStencil(0, PUBLIC); in stretchRect() local
/external/swiftshader/src/Main/
DFrameBufferGDI.cpp121 void FrameBufferGDI::screenshot(void *destBuffer) in screenshot()
DFrameBufferDD.cpp339 void FrameBufferDD::screenshot(void *destBuffer) in screenshot()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawImageObjectUtil.cpp50 void * destBuffer) in pack()
102 void * destBuffer) in unpack()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_bitmap.c271 ubyte *destBuffer, uint destStride) in unpack_bitmap()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp1830 void *destBuffer = dest->lockExternal(0, 0, 0, sw::LOCK_WRITEONLY, sw::PUBLIC); in GetRenderTargetData() local
2293 …rtIndex, unsigned int destIndex, unsigned int vertexCount, IDirect3DVertexBuffer9 *destBuffer, IDi… in ProcessVertices()
6253 byte *destBuffer = (byte*)dest->lockInternal(0, 0, 0, sw::LOCK_DISCARD, sw::PUBLIC); in stretchRect() local
6274 byte *destBuffer = (byte*)dest->lockStencil(0, sw::PUBLIC); in stretchRect() local
DDirect3DDevice9Ex.cpp614 …rtIndex, unsigned int destIndex, unsigned int vertexCount, IDirect3DVertexBuffer9 *destBuffer, IDi… in ProcessVertices()
/external/mesa3d/src/mesa/main/
Dimage.c385 GLubyte *destBuffer, GLint destStride, in _mesa_expand_bitmap()
Dpack.c5879 GLubyte *destBuffer in _mesa_unpack_image() local