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Searched defs:mipmapLevel (Results 1 – 7 of 7) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineMultisampleTestsUtil.cpp374 …eExtents, const deUint32 layersCount, const tcu::TextureFormat& format, const deUint32 mipmapLevel) in getImageMipLevelSizeInBytes()
384 for (deUint32 mipmapLevel = 0; mipmapLevel < mipmapLevelsCount; ++mipmapLevel) in getImageSizeInBytes() local
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
DvktSparseResourcesTestsUtil.cpp237 const deUint32 mipmapLevel, in makeBufferImageCopy()
793 … const deUint32 layersCount, const tcu::TextureFormat& format, const deUint32 mipmapLevel, const d… in getImageMipLevelSizeInBytes()
803 for (deUint32 mipmapLevel = 0; mipmapLevel < mipmapLevelsCount; ++mipmapLevel) in getImageSizeInBytes() local
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3127 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local
3148 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local
3169 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local
3192 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp6093 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in bindTextures() local
6122 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in bindTextures() local
6150 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in bindTextures() local
/external/deqp/modules/gles3/functional/
Des3fFboStateQueryTests.cpp291 for (int mipmapLevel = 0; mipmapLevel < 7; ++mipmapLevel) in test() local
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp2118 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local
2141 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp2343 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local