Searched defs:shaderProgramName (Results 1 – 1 of 1) sorted by relevance
593 void GLSharedGroup::associateGLShaderProgram(GLuint shaderProgramName, uint32_t shaderProgramId) { in associateGLShaderProgram()605 ShaderProgramData* GLSharedGroup::getShaderProgramData(GLuint shaderProgramName) { in getShaderProgramData()618 void GLSharedGroup::deleteShaderProgramData(GLuint shaderProgramName) { in deleteShaderProgramData()