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Searched refs:injectImpulse (Results 1 – 2 of 2) sorted by relevance

/cts/apps/CtsVerifier/jni/audio_loopback/
Dsles.cpp177 if (pSles->injectImpulse == -1) { in playerCallback()
189 pSles->injectImpulse = 0; in playerCallback()
269 pSles->injectImpulse = 300; // -i#i in slesCreateServer()
571 if (pSles->injectImpulse > 0) { in slesProcessNext()
572 if (pSles->injectImpulse <= 100) { in slesProcessNext()
573 pSles->injectImpulse = -1; in slesProcessNext()
576 if ((pSles->injectImpulse % 1000) < 100) { in slesProcessNext()
579 pSles->injectImpulse -= 100; in slesProcessNext()
Dsles.h43 int injectImpulse; // -i#i member