Searched refs:mHaveEglContext (Results 1 – 1 of 1) sorted by relevance
1274 if (mHaveEglContext) { in stopEglContextLocked()1276 mHaveEglContext = false; in stopEglContextLocked()1282 mHaveEglContext = false; in guardedRun()1348 if (pausing && mHaveEglContext) { in guardedRun()1406 if (! mHaveEglContext) { in guardedRun()1416 mHaveEglContext = true; in guardedRun()1423 if (mHaveEglContext && !mHaveEglSurface) { in guardedRun()1456 + " mHaveEglContext: " + mHaveEglContext in guardedRun()1574 return mHaveEglContext && mHaveEglSurface && readyToDraw(); in ableToDraw()1750 private boolean mHaveEglContext; field in GLSurfaceViewCustom.GLThread