Searched refs:InUse (Results 1 – 5 of 5) sorted by relevance
50 BOOLEAN InUse; // Does the slot have a card in it
42 BOOLEAN InUse; // Does the slot have a card in it member
133 mSlotInformation.SlotEntries[j].InUse = TRUE; in InitializeSlotInfo()
247 TxBufWrap->InUse = FALSE; in MnpAddFreeTxBuf()325 TxBufWrap->InUse = TRUE; in MnpAllocTxBuf()365 if (!TxBufWrap->InUse) { in MnpFreeTxBuf()375 TxBufWrap->InUse = FALSE; in MnpFreeTxBuf()
103 BOOLEAN InUse; member