Searched refs:MouseDev (Results 1 – 6 of 6) sorted by relevance
137 PS2_MOUSE_DEV *MouseDev; in PS2MouseDriverStart() local144 MouseDev = NULL; in PS2MouseDriverStart()198 MouseDev = AllocateZeroPool (sizeof (PS2_MOUSE_DEV)); in PS2MouseDriverStart()199 if (MouseDev == NULL) { in PS2MouseDriverStart()206 MouseDev->Signature = PS2_MOUSE_DEV_SIGNATURE; in PS2MouseDriverStart()207 MouseDev->Handle = Controller; in PS2MouseDriverStart()208 MouseDev->SampleRate = SampleRate20; in PS2MouseDriverStart()209 MouseDev->Resolution = MouseResolution4; in PS2MouseDriverStart()210 MouseDev->Scaling = Scaling1; in PS2MouseDriverStart()211 MouseDev->DataPackageSize = 3; in PS2MouseDriverStart()[all …]
352 PS2_MOUSE_DEV *MouseDev in PS2MouseGetPacket() argument381 KbcDisableAux (MouseDev->IsaIo); in PS2MouseGetPacket()382 Status = PS2MouseRead (MouseDev->IsaIo, &Data, &Count, State); in PS2MouseGetPacket()384 KbcEnableAux (MouseDev->IsaIo); in PS2MouseGetPacket()389 KbcEnableAux (MouseDev->IsaIo); in PS2MouseGetPacket()397 CheckKbStatus (MouseDev->IsaIo, &KeyboardEnable); in PS2MouseGetPacket()398 KbcDisableKb (MouseDev->IsaIo); in PS2MouseGetPacket()399 KbcEnableAux (MouseDev->IsaIo); in PS2MouseGetPacket()405 Status = PS2MouseRead (MouseDev->IsaIo, (Packet + 1), &Count, State); in PS2MouseGetPacket()408 KbcEnableKb (MouseDev->IsaIo); in PS2MouseGetPacket()[all …]
183 PS2_MOUSE_DEV *MouseDev; in Ps2MouseComponentNameGetControllerName() local232 MouseDev = PS2_MOUSE_DEV_FROM_THIS (SimplePointerProtocol); in Ps2MouseComponentNameGetControllerName()237 MouseDev->ControllerNameTable, in Ps2MouseComponentNameGetControllerName()
397 IN PS2_MOUSE_DEV *MouseDev
275 PS2_MOUSE_DEV *MouseDev
861 USB_MOUSE_DEV *MouseDev; in GetMouseState() local867 MouseDev = USB_MOUSE_DEV_FROM_MOUSE_PROTOCOL (This); in GetMouseState()869 if (!MouseDev->StateChanged) { in GetMouseState()878 &MouseDev->State, in GetMouseState()885 MouseDev->State.RelativeMovementX = 0; in GetMouseState()886 MouseDev->State.RelativeMovementY = 0; in GetMouseState()887 MouseDev->State.RelativeMovementZ = 0; in GetMouseState()889 MouseDev->StateChanged = FALSE; in GetMouseState()