Searched refs:MouseState (Results 1 – 4 of 4) sorted by relevance
1699 IN EFI_SIMPLE_POINTER_STATE MouseState in MainEditorHandleMouseInput() argument1724 if (MouseState.RelativeMovementX || MouseState.RelativeMovementY) { in MainEditorHandleMouseInput()1728 TextX = GetTextX (MouseState.RelativeMovementX); in MainEditorHandleMouseInput()1729 TextY = GetTextY (MouseState.RelativeMovementY); in MainEditorHandleMouseInput()1740 if (MouseState.LeftButton) { in MainEditorHandleMouseInput()1805 EFI_SIMPLE_POINTER_STATE MouseState; in MainEditorKeyInput() local1825 &MouseState in MainEditorKeyInput()1829 Status = MainEditorHandleMouseInput (MouseState); in MainEditorKeyInput()
1900 IN EFI_SIMPLE_POINTER_STATE MouseState, in HMainEditorHandleMouseInput() argument1920 if (MouseState.RelativeMovementX || MouseState.RelativeMovementY) { in HMainEditorHandleMouseInput()1924 TextX = HGetTextX (MouseState.RelativeMovementX); in HMainEditorHandleMouseInput()1925 TextY = HGetTextY (MouseState.RelativeMovementY); in HMainEditorHandleMouseInput()1933 if (MouseState.LeftButton) { in HMainEditorHandleMouseInput()2063 EFI_SIMPLE_POINTER_STATE MouseState; in HMainEditorKeyInput() local2110 &MouseState in HMainEditorKeyInput()2116 Status = HMainEditorHandleMouseInput (MouseState, &MouseIsDown); in HMainEditorKeyInput()2141 if (MouseState.RelativeMovementX || MouseState.RelativeMovementY) { in HMainEditorKeyInput()
858 OUT EFI_SIMPLE_POINTER_STATE *MouseState in GetMouseState() argument863 if (MouseState == NULL) { in GetMouseState()877 MouseState, in GetMouseState()
329 OUT EFI_SIMPLE_POINTER_STATE *MouseState