Searched refs:PS2_READ_BYTE_ONE (Results 1 – 4 of 4) sorted by relevance
369 State = PS2_READ_BYTE_ONE; in PS2MouseGetPacket()377 case PS2_READ_BYTE_ONE: in PS2MouseGetPacket()500 if (State == PS2_READ_BYTE_ONE) { in PS2MouseRead()
24 #define PS2_READ_BYTE_ONE 0 macro