Searched refs:ShaderData (Results 1 – 3 of 3) sorted by relevance
113 struct ShaderData { struct123 shaderData = new ShaderData(); in ShaderProgramData() argument130 ShaderData* shaderData;139 android::DefaultKeyedVector<GLuint, ShaderData*> m_shaders;184 ShaderData* getShaderData(GLuint shader);
230 m_shaders(android::DefaultKeyedVector<GLuint, ShaderData*>(NULL)), in GLSharedGroup()425 ShaderData* shader = m_shaders.valueFor(shaderId); in setProgramIndexInfo()427 ShaderData::StringList::iterator nameIter = shader->samplerExternalNames.begin(); in setProgramIndexInfo()428 ShaderData::StringList::iterator nameEnd = shader->samplerExternalNames.end(); in setProgramIndexInfo()533 ShaderData* pData = m_shaders.valueFor(shader); in isShader()540 ShaderData* data = new ShaderData; in addShaderData()551 ShaderData* GLSharedGroup::getShaderData(GLuint shader) in getShaderData()569 ShaderData* data = m_shaders.valueAt(shaderIdx); in refShaderDataLocked()576 ShaderData* data = m_shaders.valueAt(shaderIdx); in unrefShaderDataLocked()635 ShaderData* sData = spData->shaderData; in setShaderProgramIndexInfo()[all …]
1200 static bool replaceSamplerExternalWith2D(char* const str, ShaderData* const data) in replaceSamplerExternalWith2D()1272 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glShaderSource()1412 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glGetShaderSource()4192 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glGetShaderiv()4233 ShaderData* sData = spData->shaderData; in s_glCreateShaderProgramv()