Searched refs:TextY (Results 1 – 6 of 6) sorted by relevance
251 IN CONST INT32 TextY
1704 INT32 TextY; in MainEditorHandleMouseInput() local1729 TextY = GetTextY (MouseState.RelativeMovementY); in MainEditorHandleMouseInput()1731 FileBufferAdjustMousePosition (TextX, TextY); in MainEditorHandleMouseInput()
3172 IN CONST INT32 TextY in FileBufferAdjustMousePosition() argument3189 AbsY = ABS(TextY); in FileBufferAdjustMousePosition()3204 if (TextY >= 0) { in FileBufferAdjustMousePosition()3205 CoordinateY += TextY; in FileBufferAdjustMousePosition()
249 IN INT32 TextY
2306 IN INT32 TextY in HBufferImageAdjustMousePosition() argument2329 if (TextY >= 0) { in HBufferImageAdjustMousePosition()2330 AbsY = TextY; in HBufferImageAdjustMousePosition()2332 AbsY = -TextY; in HBufferImageAdjustMousePosition()2348 if (TextY >= 0) { in HBufferImageAdjustMousePosition()2349 TempY += TextY; in HBufferImageAdjustMousePosition()
1906 INT32 TextY; in HMainEditorHandleMouseInput() local1925 TextY = HGetTextY (MouseState.RelativeMovementY); in HMainEditorHandleMouseInput()1927 HBufferImageAdjustMousePosition (TextX, TextY); in HMainEditorHandleMouseInput()