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Searched refs:bindIndexedBuffer (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h234 …void bindIndexedBuffer(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr siz…
DGLClientState.cpp418 void GLClientState::bindIndexedBuffer(GLenum target, GLuint index, GLuint buffer, GLintptr offset, … in bindIndexedBuffer() function in GLClientState
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp513 …ctx->m_state->bindIndexedBuffer(0, indx, ctx->m_state->currentArrayVbo(), (uintptr_t)ptr, 0, strid… in s_glVertexAttribPointer()
2697 state->bindIndexedBuffer(target, index, buffer, offset, size, 0, 0); in s_glBindBufferRange()
2722 state->bindIndexedBuffer(target, index, buffer, 0, buf ? buf->m_size : 0, 0, 0); in s_glBindBufferBase()
3117 …ctx->m_state->bindIndexedBuffer(0, index, ctx->m_state->currentArrayVbo(), (uintptr_t)pointer, 0, … in s_glVertexAttribIPointer()
4709 state->bindIndexedBuffer(0, bindingindex, buffer, offset, 0, stride, stride); in s_glBindVertexBuffer()