Searched refs:boundBuffer (Results 1 – 2 of 2) sorted by relevance
1914 SET_ERROR_IF(ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage2D()1919 SET_ERROR_IF(ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage2D()1924 SET_ERROR_IF(ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage2D()1948 if (ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER)) { in s_glTexImage2D()2003 SET_ERROR_IF(ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage2D()2008 SET_ERROR_IF(ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage2D()2013 SET_ERROR_IF(!ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER) && !pixels, GL_INVALID_OPERATION); in s_glTexSubImage2D()2019 if (ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER)) { in s_glTexSubImage2D()2109 GLuint GL2Encoder::boundBuffer(GLenum target) const { in boundBuffer() function in GL2Encoder2459 GLuint boundBuffer = ctx->m_state->getBuffer(target); in s_glMapBufferRange() local[all …]
73 GLuint boundBuffer(GLenum target) const;