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Searched refs:boundFramebuffer (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp2291 SET_ERROR_IF(state->boundFramebuffer(target) && in s_glGetFramebufferAttachmentParameteriv()
3157 … SET_ERROR_IF(!ctx->m_state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && n > 1, GL_INVALID_OPERATION); in s_glDrawBuffers()
3166 !ctx->m_state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && in s_glDrawBuffers()
3170 ctx->m_state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && in s_glDrawBuffers()
3203 !ctx->m_state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glReadBuffer()
3208 ctx->m_state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glReadBuffer()
3907 state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glBlitFramebuffer()
3908 state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && in s_glBlitFramebuffer()
3923 state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glBlitFramebuffer()
3924 state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && in s_glBlitFramebuffer()
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h373 GLuint boundFramebuffer(GLenum target) const;
DGLClientState.cpp1438 GLuint GLClientState::boundFramebuffer(GLenum target) const { in boundFramebuffer() function in GLClientState
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp1016 SET_ERROR_IF(state->boundFramebuffer(GL_FRAMEBUFFER) == 0, in s_glGetFramebufferAttachmentParameterivOES()