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Searched refs:bufferBinding (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp151 m_currVaoState.bufferBinding(bindingindex).divisor = divisor; in setVertexBindingDivisor()
445 m_currVaoState.bufferBinding(index).buffer = buffer; in bindIndexedBuffer()
446 m_currVaoState.bufferBinding(index).offset = offset; in bindIndexedBuffer()
447 m_currVaoState.bufferBinding(index).size = size; in bindIndexedBuffer()
448 m_currVaoState.bufferBinding(index).stride = stride; in bindIndexedBuffer()
449 m_currVaoState.bufferBinding(index).effectiveStride = effectiveStride; in bindIndexedBuffer()
DGLClientState.h163 BufferBinding& bufferBinding(size_t k) { return it->second.bindingState[k]; } in bufferBinding() function