Searched refs:curr_binding (Results 1 – 1 of 1) sorted by relevance
905 … const GLClientState::BufferBinding& curr_binding = m_state->getCurrAttributeBindingInfo(i); in getVBOUsage() local906 GLuint bufferObject = curr_binding.buffer; in getVBOUsage()907 if (bufferObject == 0 && curr_binding.offset && hasClientArrays) { in getVBOUsage()932 … const GLClientState::BufferBinding& curr_binding = m_state->getCurrAttributeBindingInfo(i); in sendVertexAttributes() local933 GLuint bufferObject = curr_binding.buffer; in sendVertexAttributes()939 int divisor = curr_binding.divisor; in sendVertexAttributes()940 int stride = curr_binding.stride; in sendVertexAttributes()941 int effectiveStride = curr_binding.effectiveStride; in sendVertexAttributes()942 uintptr_t offset = curr_binding.offset; in sendVertexAttributes()