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Searched refs:glCompileShader_client_proc_t (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_client_context.h33 glCompileShader_client_proc_t glCompileShader;
Dgl2_client_context.cpp33 glCompileShader = (glCompileShader_client_proc_t) getProc("glCompileShader", userData); in initDispatchByName()
Dgl2_client_proc.h32 typedef void (gl2_APIENTRY *glCompileShader_client_proc_t) (void * ctx, GLuint); typedef