Searched refs:has_client_vertex_arrays (Results 1 – 1 of 1) sorted by relevance
1053 bool has_client_vertex_arrays = false; in s_glDrawArrays() local1055 ctx->getVBOUsage(&has_client_vertex_arrays, in s_glDrawArrays()1058 if (has_client_vertex_arrays || in s_glDrawArrays()1059 (!has_client_vertex_arrays && in s_glDrawArrays()1080 bool has_client_vertex_arrays = false; in s_glDrawElements() local1085 ctx->getVBOUsage(&has_client_vertex_arrays, &has_indirect_arrays); in s_glDrawElements()1087 if (!has_client_vertex_arrays && !has_indirect_arrays) { in s_glDrawElements()1126 if (!has_client_vertex_arrays) { in s_glDrawElements()3526 bool has_client_vertex_arrays = false; in s_glDrawArraysInstanced() local3528 ctx->getVBOUsage(&has_client_vertex_arrays, in s_glDrawArraysInstanced()[all …]