Home
last modified time | relevance | path

Searched refs:iboId (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp262 m_currVaoState.iboId()); in setVertexArrayObject()
343 if (m_currVaoState.iboId() == id) m_currVaoState.iboId() = 0; in unBindBuffer()
380 m_currVaoState.iboId() = id; in bindBuffer()
476 ret = m_currVaoState.iboId(); in getBuffer()
DGLClientState.h167 GLuint& iboId() { return it->second.element_array_buffer_binding; } in iboId() function
204 GLuint currentIndexVbo() { return m_currVaoState.iboId(); } in currentIndexVbo()