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Searched refs:inputWidth (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLESTextureUtils.cpp197 static int computePitch(GLsizei inputWidth, GLenum format, GLenum type, int align) { in computePitch() argument
198 GLsizei unaligned_width = computePixelSize(format, type) * inputWidth; in computePitch()
221 GLsizei inputWidth = (unpackRowLength == 0) ? width : unpackRowLength; in computeTextureStartEnd() local
222 GLsizei inputPitch = computePitch(inputWidth, format, type, unpackAlignment); in computeTextureStartEnd()
225 …ALOGV("%s: input idim %d %d %d w p h %d %d %d:", __FUNCTION__, width, height, depth, inputWidth, i… in computeTextureStartEnd()
227 …int startVal = computePackingOffset(format, type, inputWidth, inputHeight, unpackAlignment, unpack… in computeTextureStartEnd()