Searched refs:isInt (Results 1 – 3 of 3) sorted by relevance
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | GLClientState.h | 131 bool isInt; member 213 …int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data, bool isInt = false); 217 …t(int location, int size, GLenum type, GLboolean normalized, GLuint reloffset, bool isInt = false); 585 *ptr = (T)(vertexAttrib.isInt); in getVertexAttribParameter()
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D | GLClientState.cpp | 129 …ocation, int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data, bool isInt) in setVertexAttribState() argument 147 m_currVaoState[location].isInt = isInt; in setVertexAttribState() 162 …ibFormat(int location, int size, GLenum type, GLboolean normalized, GLuint reloffset, bool isInt) { in setVertexAttribFormat() argument 177 m_currVaoState[location].isInt = isInt; in setVertexAttribFormat()
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 973 if (state.isInt) { in sendVertexAttributes() 991 if (state.isInt) { in sendVertexAttributes()
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