Searched refs:lastBoundVbo (Results 1 – 1 of 1) sorted by relevance
922 GLuint lastBoundVbo = m_state->currentArrayVbo(); in sendVertexAttributes() local934 if (hasClientArrays && lastBoundVbo != bufferObject) { in sendVertexAttributes()936 lastBoundVbo = bufferObject; in sendVertexAttributes()1014 if (hasClientArrays && lastBoundVbo != m_state->currentArrayVbo()) { in sendVertexAttributes()