Searched refs:linkStatus (Results 1 – 1 of 1) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 1315 GLint linkStatus = 0; in s_glLinkProgram() local 1316 ctx->glGetProgramiv(self,program,GL_LINK_STATUS,&linkStatus); in s_glLinkProgram() 1317 if (!linkStatus) { in s_glLinkProgram() 3787 GLint linkStatus = 0; in s_glGetProgramBinary() local 3788 ctx->glGetProgramiv(self, program, GL_LINK_STATUS, &linkStatus); in s_glGetProgramBinary() 3792 SET_ERROR_IF(!linkStatus, GL_INVALID_OPERATION); in s_glGetProgramBinary() 4246 GLint linkStatus = 0; in s_glCreateShaderProgramv() local 4247 ctx->glGetProgramiv(self, res, GL_LINK_STATUS ,&linkStatus); in s_glCreateShaderProgramv() 4248 if (!linkStatus) { in s_glCreateShaderProgramv()
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