Home
last modified time | relevance | path

Searched refs:m_activeTexture (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h221 void setActiveTexture(int texUnit) {m_activeTexture = texUnit; }; in setActiveTexture()
222 int getActiveTexture() const { return m_activeTexture; } in getActiveTexture()
467 int m_activeTexture; variable
DGLClientState.cpp76 m_activeTexture = 0; in init()
302 retval = int (TEXCOORD0_LOCATION + m_activeTexture); in getLocation()