Home
last modified time | relevance | path

Searched refs:m_arrayBuffer (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp37 m_arrayBuffer = 0; in init()
135 m_currVaoState[location].bufferObject = m_arrayBuffer; in setVertexAttribState()
261 m_arrayBuffer, in setVertexArrayObject()
342 if (m_arrayBuffer == id) m_arrayBuffer = 0; in unBindBuffer()
377 m_arrayBuffer = id; in bindBuffer()
473 ret = m_arrayBuffer; in getBuffer()
DGLClientState.h203 GLuint currentArrayVbo() { return m_arrayBuffer; } in currentArrayVbo()
431 GLuint m_arrayBuffer; variable