Searched refs:m_contexts (Results 1 – 2 of 2) sorted by relevance
228 EGLContextSet::iterator ctxIte = m_contexts.begin(); in terminate()229 while (ctxIte != m_contexts.end()) { in terminate()550 m_contexts.insert(ctx); in onCreateContext()562 m_contexts.erase(ctx); in onDestroyContext()
108 EGLContextSet m_contexts; variable