Searched refs:m_shaderPrograms (Results 1 – 2 of 2) sorted by relevance
231 m_shaderPrograms(android::DefaultKeyedVector<GLuint, ShaderProgramData*>(NULL)) in GLSharedGroup()242 clearObjectMap(m_shaderPrograms); in ~GLSharedGroup()250 (m_shaderPrograms.valueFor(m_shaderProgramIdMap[obj]) !=NULL)); in isShaderOrProgramObject()362 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in isProgramInitialized()379 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in deleteProgramData()383 m_shaderPrograms.removeItem(m_shaderProgramIdMap[program]); in deleteProgramData()450 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in getProgramUniformType()463 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in isProgram()481 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in locationWARHostToApp()492 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in locationWARAppToHost()[all …]
140 android::DefaultKeyedVector<uint32_t, ShaderProgramData*> m_shaderPrograms; variable