Searched refs:m_shared (Results 1 – 4 of 4) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 430 ctx->m_shared->updateBufferData(bufferId, size, (void*)data); in s_glBufferData() 431 ctx->m_shared->setBufferUsage(bufferId, usage); in s_glBufferData() 443 GLenum res = ctx->m_shared->subUpdateBufferData(bufferId, offset, size, (void*)data); in s_glBufferSubData() 465 ctx->m_shared->deleteBufferData(buffers[i]); in s_glDeleteBuffers() 979 const BufferData* buf = m_shared->getBufferData(bufferObject); in sendVertexAttributes() 1103 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements() 1133 BufferData * buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements() 1272 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glShaderSource() 1273 SET_ERROR_IF(!ctx->m_shared->isShaderOrProgramObject(shader), GL_INVALID_VALUE); in s_glShaderSource() 1309 bool isProgram = ctx->m_shared->isProgram(program); in s_glLinkProgram() [all …]
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D | GL2Encoder.h | 46 m_shared = shared; in setSharedGroup() 47 if (m_state && m_shared.Ptr()) in setSharedGroup() 48 m_state->setTextureData(m_shared->getTextureData()); in setSharedGroup() 59 const GLSharedGroupPtr shared() { return m_shared; } in shared() 89 GLSharedGroupPtr m_shared; variable
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
D | GLEncoder.h | 34 m_shared = shared; in setSharedGroup() 35 if (m_state && m_shared.Ptr()) in setSharedGroup() 36 m_state->setTextureData(m_shared->getTextureData()); in setSharedGroup() 54 GLSharedGroupPtr m_shared; variable
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D | GLEncoder.cpp | 366 ctx->m_shared->updateBufferData(bufferId, size, (void*)data); in s_glBufferData() 376 GLenum res = ctx->m_shared->subUpdateBufferData(bufferId, offset, size, (void*)data); in s_glBufferSubData() 387 ctx->m_shared->deleteBufferData(buffers[i]); in s_glDeleteBuffers() 574 BufferData * buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()
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