Searched refs:m_ssbo_offset_align (Results 1 – 2 of 2) sorted by relevance
102 GLuint m_ssbo_offset_align; variable
86 m_ssbo_offset_align = 0; in GL2Encoder()614 if (ctx->m_ssbo_offset_align != 0) { in s_glGetIntegerv()615 *ptr = ctx->m_ssbo_offset_align; in s_glGetIntegerv()618 ctx->m_ssbo_offset_align = *ptr; in s_glGetIntegerv()