Searched refs:magnitude (Results 1 – 3 of 3) sorted by relevance
305 static bool isAccelerating(float magnitude) in isAccelerating() argument307 return ((magnitude < MIN_ACCELERATION_MAGNITUDE) in isAccelerating()308 || (magnitude > MAX_ACCELERATION_MAGNITUDE)); in isAccelerating()388 float x, y, z, alpha, magnitude; in add_samples() local445 magnitude = sqrtf(x * x + y * y + z * z); in add_samples()447 if (magnitude < NEAR_ZERO_MAGNITUDE) { in add_samples()453 if (isAccelerating(magnitude)) { in add_samples()464 tilt_tmp = (int)(asinf(z / magnitude) * RADIANS_TO_DEGREES); in add_samples()
2 -- minmag.decTest -- decimal minimum by magnitude --
2 -- maxmag.decTest -- decimal maximum by magnitude --